How to Draw Ellen Ripley

How to Draw an Interior Outline in Google SketchUp 8

Since the main goal of making an internal model of a building in Google SketchUp is with accurate interiors to end up, you need to work from the inside out. If your tape measure is long enough, try to find a way to get the large dimensions first - that is, the total interior width and length of the inside of the building. You may not be able to, but do your best. After that just work your way of figuring out simple arithmetic and logic things.

Before you start drawing an inner contour in SketchUp, make a paper drawing. The drawing helps you know what to draw so you can focus all of your concentration on the computer for the drafting.

From that paper drawing, here is how to draw a basic inner contour of the house:

  1. Switch to a 2D plan view.

  2. Using the line tool, draw an edge 17 feet long that will be the east wall of the house.

    To draw it, click once on the edge to start, move the cursor up until you see the green linear inference (which indicates that you are drawing parallel to the green axis), and click the line again to end. Around the edge 17 meters long, type 17 ' and hit enter - the line will automatically resize to be exactly 17 feet long. If you wanted you could use the tape measure to double-check what you did.

  3. Draw an edge 11 feet 10 inches long, starting at the end of the first edge, going to the right in the red direction.

    To do this, do exactly what you did the first edge pull, except you move parallel to the red axis this time, sort of 11'10 and press Enter.

  4. Keep going all the way around the house until you get back where you started.

    If you make a mistake, either use the eraser to get rid of edges you are dissatisfied with or choose Edit, Undo to go back a step or two.

  5. If all of your measurements don't add up, set things up for them - a few extra inches here and there never killed anyone after all.

    After you've completed the outline (forming a closed loop of edges that were all on the same plane), a face will appear automatically. Now you have a total of 11 edges and 1 face.

If you're designing in 2D whatever you're doing, don't use the Orbit tool. Because you're working in 2D, you only need to use zoom and pan to navigate your drawing.

If you're lost, and no amount of zooming and panning brings you back to a look at your floor plan, select the camera, zoom in - think of it as an emergency pull lever you can fill your modeling window with your geometry.